Our tips and tricks (indicating milestones that need to be completed) can come in handy. Villagers' curiosity is a key to many puzzles - take a villager to explore area and he is sure to come across Isola milestones. Some puzzles can be completed only when other milestones are already sold. Tech points are spent on technologies necessary for island improvementsVirtual Villagers puzzles are a mixture of technology and villager skills. To reveal all mysteries of Isola, island surroundings should be explored and 16 challenging puzzles are to be solved. The same item collected more than once turns into tech points. To score additional tech points, take children to gather Mushrooms, Butterflies, Shells, Beetles and Pebbles. So, before you start training somebody, make sure he or she has the requiresв aptitude. Note that not all villagers can succeed in researching (a villager who loves to run around would be hard to place at table). With researching, a drag-and-drop mechanics works as well: Once his/her researching skills improve, a villager gains tech points that can be spent (at the Technologies screen) on new technologies necessary for island improvements. Teach villagers researching and take them exploring island. There are also Technologies screen, Puzzles and Milestones screen and Collection screen (reflects fun items found by children). Villager Detail screen contains information on villagers you choose. The map reflects the whole Island territory (zoom out to see the entire village, click at any place to zoom in). In this connection it is worth mentioning that the playfield consists of six screens.ĭrag a villager to the table to encourage researching.Main screen is the area where the action takes place. To learn the child's aptitudes, click on him/her and see a profile of the villager in a Detail screen. When training little people, your should mind that some of them inherited from their parents likes and dislikes, and aptitudes. Mind that mastering certain skills may take your trainees some time. Drag a villager to the ocean and make him/her fish, drag him/her to a pile of building materials to build a hut, drag a healthy villager onto the sick one (you'll be given hint that a villager needs to be treated) etc. Start with satisfying tribe's primary needs. Similar to the first version, all teaching is based on drag-and-drop principle. Teach villagers the basics of survivalHalf-wild villagers need to be taught basic skills: farming, building, researching, healing and parenting.
So the point of this simulator is to teach little villagers the basics of survival. To their total surprise, they were not alone: dirty, hungry-looking and absolutely helpless children tried to struggle for survival at the west of Isola land. Having looked round, they found themselves in a completely new place - a western side of Isola Island. Steep waterfall, unexpected fall and young people landed into a crystal-clear pool. Curiosity gained the upper hand and a loving couple pressed through. With time people learned all secrets of Isola land and explored every inch of their new home.īut one day a pair of sweethearts found a thin recess in the rocks. This guide is to help you help your villagers.A little tribe was cast away on a deserted island. It will be a big adventure – not without danger – and they might need our help along the way.
Let’s embark on a new journey with a selected group of villagers in search of a new part of the island to populate. A new shore! But this was not an empty shore… they could already see wrecked huts, an enormous broken statue…buildings. Confused but relieved they picked themselves out of the broken pieces of their raft and collected their senses. All at once the sky darkened and a wind came out of nowhere! Their little boat seemed guided almost by an invisible force through smashing waves and they had to hang on for their lives! Just as the boat started to scrape against a shallow reef and they saw that they were at a new shore, the wind died off just as quickly as it had materialized. Floating there they noticed it was very still… strangely silent. When they pushed off from the west shore the weather was fair and they were carried north along the edge of the island by a steady breeze. A small family with children and some trained builders. They built a raft and selected an appropriate group to set out. They knew that along with finding a new space for the tribe, maybe partly they were also in search of these answers about this magical and mysterious island. They had discovered many strange things…more questions than answers.
They had come to know 2 shores of the island. After many years of happiness and prosperity on the western shores of Isola, the villagers had grown in numbers and were starting to feel very crowded.